My role
Unity implementation, scene preparation and performance work with the hardware constraints of Meta Quest 2 in mind.
Historical reconstruction / Meta Quest 2
A standalone VR reconstruction of Krasnoyarsk during the period when electricity first appeared in the city.

Project overview
The experience reconstructs historical Krasnoyarsk at the time electricity was being introduced, allowing the viewer to explore the environment from inside a standalone VR headset.
The environment, models and scene performance were prepared around Meta Quest 2 hardware constraints.
At the client’s request, gameplay was recorded and played back exclusively through the Meta Quest 2 headset. The video therefore reflects the actual in-headset experience.
Project contribution
Unity implementation, scene preparation and performance work with the hardware constraints of Meta Quest 2 in mind.
A standalone historical VR experience and an in-headset gameplay capture produced according to the client’s Meta Quest 2 requirement.
Gameplay video