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Project / Planeticus

Planeticus

A 2D multiplayer space strategy where players capture planets, collect resources, build super planets and fight for control of the galaxy.

2Dspace strategy
PvPonline multiplayer
Unitymade with Unity
Planeticus cover art
Strategy4XMultiplayer2DSpaceRTSPvPIndie

Gameplay

Every match starts as a race for planets.

Players appear on a random map, capture neutral planets and receive random resources. The right combination can turn a regular planet into a super planet.

You can attack, defend, move resources between planets, create walls and use timing to destroy enemy fleets.

Project facts

Genre
2D Multiplayer Space Strategy
Engine
Unity
Platforms
Windows / Steam / Epic Games / itch.io
Status
Early Access / In development

Developer contribution

Built as a complete multiplayer product.

01

My role

Designed and developed the Unity project: gameplay systems, Mirror networking, lobbies, chat, server lists, settings and release preparation.

02

Result

A playable public multiplayer project with store pages on Steam and Epic Games Store and a complete capture-and-control gameplay loop.

Trailer

See Planeticus in motion.

Screenshots

Real Planeticus screenshots.

Explore the galaxy map, fleet routes and large-scale multiplayer battles.

Why play

Simple to start. Hard to outplay.

01

Random maps

Each match gives players different starting planets, distances, planet names, positions and resource elements.

02

Resource race

Exchange ships for planet control, move resources between your planets and hunt for the right combination.

03

Attack or defend

Send ships into battle, reinforce valuable planets or build walls to surprise enemies and destroy incoming fleets.

04

Play your way

Win through tactics, timing, map reading and a little bit of chaos.