My role
Designed and developed the Unity project: gameplay systems, Mirror networking, lobbies, chat, server lists, settings and release preparation.
Project / Planeticus
A 2D multiplayer space strategy where players capture planets, collect resources, build super planets and fight for control of the galaxy.
Gameplay
Players appear on a random map, capture neutral planets and receive random resources. The right combination can turn a regular planet into a super planet.
You can attack, defend, move resources between planets, create walls and use timing to destroy enemy fleets.
Developer contribution
Designed and developed the Unity project: gameplay systems, Mirror networking, lobbies, chat, server lists, settings and release preparation.
A playable public multiplayer project with store pages on Steam and Epic Games Store and a complete capture-and-control gameplay loop.
Trailer
Screenshots
Explore the galaxy map, fleet routes and large-scale multiplayer battles.
Why play
Each match gives players different starting planets, distances, planet names, positions and resource elements.
Exchange ships for planet control, move resources between your planets and hunt for the right combination.
Send ships into battle, reinforce valuable planets or build walls to surprise enemies and destroy incoming fleets.
Win through tactics, timing, map reading and a little bit of chaos.